![]() ![]() Any skill will not stack with another skill that has the same name. The rules for skill stacking are as follows:ġ. These effects are outlined in green-colored text when viewing the details of an equipment piece, which cannot be altered in any way by enhancement nor Fleet Technology upgrades. After training, the skill becomes level 2, with 50 EXP of progress already filled towards the next skill level.Įfficiency and time wise, the total amount of related books needed from skill level 1 to skill level 10 is as follows:Ĭertain equipment in the game may have their own unique equipment skill ( ex.: Type 1 Armor Piercing Shell increases a ship's Main Gun critical damage by 25% when equipped). Using a T1 Skill Book of the same type/color as the skill provides 150 EXP. For example, leveling a skill to level 2 requires 100 EXP. Any excess experience gained from using books will roll over to the next level advancement. The experience value is increased by 50% (100% for T4) for using a Skill Book of the same type/color as the skill being trained, without an increase in time. Up to a maximum of four slots can be used, with the third costing 500 to unlock and the fourth costing 600.Įach Skill Book will provide a set number of experience points dependent on the tier of the book used. You will start out with 2 slots to train your ships. However, this is not advised unless time is a critical consideration since the crafted T2 skill book only contains half as much total XP as the sum of the T1 books, and the T3 book only contains two thirds as much as the sum of T2 books used to craft it. Six T1 skill books can be combined into a single T2 skill book, and four T2 skill books can similarly be combined into a single T3 skill book. Prorated Skill EXP will be awarded based on how long the training was in progress, but the skill book will not be refunded. Training can be cancelled while in progress. This will be increased by 50% (100% for T4 skill books) for selecting a skill book of the same type/color as the skill that is being trained, without an increase in time. Training does not block a ship from sortieing.Įach skill book will provide a set number of experience points dependent on the level. Skills can be trained anytime regardless if the ship in question in battle or in a commission and a skill book will be consumed. ![]() Skills are trained at the Tactical Academy within the Academy. ![]()
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